Search found 80 matches

by not_a_zombie
Mon Nov 28, 2016 10:43 pm
Forum: Map Releases
Topic: surf_seaons (WIP)
Replies: 12
Views: 3832

Re: surf_seaons (WIP)

Stages 1 and 2 are looking pretty solid, although I'm not sure the bowl on stage 1 works well. Maybe make it a bit closer to the previous ramp and a bit larger so it's curving slower. No complaints about the first 2 ramps of stage 3, although you should make sure the boost is not exploitable. One th...
by not_a_zombie
Fri Nov 18, 2016 10:37 am
Forum: Map Releases
Topic: surf_seaons (WIP)
Replies: 12
Views: 3832

Re: surf_seaons (WIP)

On the earlier part of stage 2, I'd say the start should still be a bit farther back, but not much - maybe 64 units. The second ramp should have more segments, it's pretty choppy right now. Myabe make it curve a bit slower still but that might not be necessary. It's very easy to overshoot the last r...
by not_a_zombie
Sun Nov 13, 2016 11:39 am
Forum: Map Releases
Topic: surf_seaons (WIP)
Replies: 12
Views: 3832

Re: surf_seaons (WIP)

stage 1 is looking much better. One thing I'd say about stage 2 is that the second ramp curves too fast - you should make it curve slower. A minor point about stage 2, you want to jump immediately once you land on the platform which is relatively awkward - you shoudl spawn a bit farther from the edg...
by not_a_zombie
Sun Nov 06, 2016 9:48 pm
Forum: Map Releases
Topic: surf_seaons (WIP)
Replies: 12
Views: 3832

Re: surf_seaons (WIP)

Alright, just a few things: 1) I'm not sure it's a good idea to include a rampstrafe on the first ramp of a presumably easy-ish map - new players won't know they need to rampstrafe and they'll just fail to get to the second ramp. 2) it might be a good idea to cut off the close part of the bowl - it ...
by not_a_zombie
Fri Sep 09, 2016 5:51 pm
Forum: Information
Topic: Resurfed Server Log
Replies: 78
Views: 23824

Re: Resurfed Server Log

Lots of small fixes, but the big ones:

Rezoned/rebalanced surf_torque2 to be more speedrun friendly
Rezoned/rebalanced surf_imex to be more speedrun friendly
Banned flamethrowers because you could airblast with them.
by not_a_zombie
Tue Aug 09, 2016 8:16 pm
Forum: Bug Reports
Topic: Surf_koa b1 cboosted time
Replies: 1
Views: 1176

Re: Surf_koa b1 cboosted time

Fixed
by not_a_zombie
Sat Aug 06, 2016 1:48 am
Forum: General Discussion
Topic: your favorite map
Replies: 13
Views: 4590

Re: your favorite map

I'm not sure I'd say jusched is my favorite map, but it's definitely a very underrated map.
by not_a_zombie
Fri Jul 22, 2016 5:42 pm
Forum: Map Releases
Topic: surf_jaqen
Replies: 0
Views: 724

surf_jaqen

Surf_jaqen, t3 linear by Hardex with 4 checkpoints, 3 bonuses. I recommend this map for the advanced server.




https://mclovins.org/tf2/maps/surf_jaqen.bsp.bz2
by not_a_zombie
Fri Jul 22, 2016 5:40 pm
Forum: Map Releases
Topic: surf_reflex
Replies: 0
Views: 729

surf_reflex

Surf_reflex, t2 linear with 4 checkpoints and no bonus by cthulu


https://mclovins.org/tf2/maps/surf_reflex.bsp.bz2